One size definitely does not fit all in a digital age classroom. Varying devices, platforms, skills, and goals create a very unique opportunity for personalizing the learning. To truly embrace digital age learning, teachers must relinquish some of their control and allow creativity and exploration. This shift of the paradigm empowers learning in a digital age classroom.
As you move through this section, consider giving students choice about platform, process, and product:
- Allow students variety in choosing their platform to complete the assignment (tools, apps, programs);
- Give students options as to the process of completing work;
- Expect variety in products to demonstrate competency. Digital artifacts come in many forms.
Consider how you can incorporate the elements of a digital age assignment:
- Student Choice - Students should be given options for ways in which they will demonstrate mastery. Options go beyond presentations to include infographics, animation, videos, web design, and more.
- Content - Artifacts or assignments must be Competency/Standards Based. Assess the student based on their ability to answer questions about content, or address standards or competencies.
- Creativity - Creativity is artful design without too much emphasis on the bells and whistles. Creativity shouldn't overshadow Content.
- Skills & Abilities - A digital artifact must be an accurate display of EFFORT on the students' part.
Let's think about how this might work in your own classroom with the following steps below.
Visit the T3PD Model's "Performance" section for free rubric creators including Rubistar, iRubric, Rubric Maker, and more. Think about the assessment elements needed in your own digital assignments.
After completing the Steps, move on to the Final Assignment