What you are going to learn in this module:

1. Know and learn more about the Maker Movement

2. Understand that making and creating can change the classroom dynamic

3. Make connections with technology standards and best practice

4. Transfer the learning to professional practice by encouraging innovation in the classroom

You will go through each of the steps in the module. At the end you will create your own creative project showing how you have integrated making into your classroom or learning environment. Visit the Final Assignment page for instructions. 

Note: This module should take no longer than 10 hours

Click here to continue on to the Maker Movement



Addressing the ISTE Standards•T:

  1. Facilitate and Inspire Student Learning and Creativity a;
  2. Design and Develop Digital Age Learning Experiences and Assessments a;
  3. Model Digital Age Work and Learning d;
 5. Engage in Professional Growth and Leadership b,c


  1. Cues, Questions, and Advance organizers;
  2. Homework and Practice